Your table’s AI Dungeon Master. Gather the party. Hold the ring. Become legends.
A private table. Say the password.
Got an invite link from the host? Open that instead — it unlocks the door for you.Open the table and share the code. Everyone forges their own hero from their own phone — from anywhere. When the party’s ready, begin.
Open the table to get a five-letter code. Friends join from anywhere — phone, laptop, cellular, another city — and forge their heroes while you set things up. Anyone with the code can also join late, mid-tale.
Send them the link — it opens the door and the table in one tap, no password to relay. Or read them the code, or let them scan.
Checks the DM key, the painter, the relay, the narrator’s voice, your mic, and the table — before anyone sits down. The painter check paints one small test image.
Claude, with your Anthropic API key. Required. Remembered on this device.
Painted scenes via Google or OpenAI. Optional.
For phones on cellular and friends in other cities. Free at expressturn.com.
What the rail shows for the opposition: condition words, exact health bars, or names only.
Narrator voice — the browser’s, or a cloned one via ElevenLabs with NPCs voiced too — plus pace, volumes, mic language.
The Dungeon Master thinks with Claude, using your own Anthropic API key. The key lives only in this browser and talks straight to Anthropic — a whole night of adventure usually costs a dollar or two.
Visit console.anthropic.com, sign in, and add a few dollars of credit if you haven’t.
Open API Keys → Create Key, and copy it (it starts with sk-ant-).
Paste it below. Done.
Open the lobby. The host’s screen is the table — a laptop on the TV, or just a laptop. It gets a five-letter room code the moment the lobby opens. Friends tap the invite link anywhere (phone on cellular, laptop in another city) — it carries the code and opens the door — type a name, and they’re in. Or they open the site, tap Join a Table, and type the code. Only people with the code get a seat; the host sets the flavor, the length, and the whisper.
Everyone forges their own hero. Three dumb questions on your own device; the DM forges a hero with stats, a special move, and one beautiful flaw. The host can also add an AI companion — an extra party member the DM plays. When the party’s ready the host begins; anyone with the code can still join mid-tale, and the DM writes them into the scene.
Play by voice or by typing. Tap the gold ring (or press Space), say what you do, tap again — your words land in the text box. Check them, then hit Send. The blue ring (or the Ask switch by the box) is for out-of-character questions — “wait, what’s a saving throw?” — and never changes the story.
Roll when told. The DM calls every roll and does all the math. One die, three stats, no homework. Natural 20s are legendary. Natural 1s are… memorable.
It ends on time. The DM paces the night in three acts and lands the finale before you run out of snacks. Every tale ends with an epilogue for each hero and an MVP — and finished tales are kept in the Hall of Legends (saved in the host’s browser) on the title screen, with a copy button for the group chat.
Troubleshooting: the mic needs Chrome (or Edge) and permission when asked. If the narrator is silent, check the speaker icon up top and your system volume. If a reply fails, the scroll will offer a “try again”. Progress autosaves in this browser after every beat.
Phones as seats: a joined phone is its own seat — its mic, its dice, its hero. Every joined device narrates, so a friend far away hears the tale. If you’re all in one room, tap the speaker icon on every device but the big screen — each device remembers that choice for its table. A phone that dozes off reconnects on its own when the screen wakes — a small “reconnecting” pill shows while it knocks. The host’s browser holds the tale, the keys, and the paintings; the phones just talk to it.
Phone mics: Android Chrome and laptops listen with the browser’s own speech recognition. iPhones don’t do that reliably, so their ring records a short clip instead and the table turns it into words — that needs one transcriber key on the host (ElevenLabs, OpenAI or Google, under Advanced; the painter’s Google key already counts). The phone shows “Heard: …” so you know what landed.
Keys: the host pastes an Anthropic API key once, under Advanced at the bottom of the lobby (or the gear). It’s stored in that browser and sent only to Anthropic when the DM thinks. The painter (Google or OpenAI) is optional and lives in the same place.
Cost: you bring your own Anthropic API key. With the default mind (Sonnet 5), a three-hour night is usually a dollar or two, total.
Ask the host for the code, or scan their screen.
Three quick answers and the DM forges your hero.
Friends open this same site on their phones, tap Join a Table, and type the code — or scan:
Works from anywhere — phones on cellular, laptops in other cities. This screen stays the table: it narrates, shows the dice, and paints the scenes. Their devices are their seats.
An extra party member the Dungeon Master plays — they fight, banter, and get hurt beside you, but never steal the spotlight.